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Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Admit it. You love it.
This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon..
You demanded it, and here it is. Created by Steve Jackson and illustrated by John Kovalic... 112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demons. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Catapult and, of course, the dread Unnatural Axe... and show them who's the greatest munchkin of all.Munchkin 2 - Unna..
You wanted more Munchkin, so here it is! Created by Steve Jackson and illustrated by John Kovalic... Munchkin 3 - Clerical Errors has 112 more cards for the best-selling game of killing monsters and taking their stuff. Play a new race: Gnomes! Try on the Bard class. Face the Tequila Mockingbird, the Bad Ass, and the dreaded Auntie Paladin! Equip yourself with amazing items like the Chainmail Bikini and the Stab-A-Matic... and show them who's the mightiest, munchkinest dungeon delver of them all...
Munchkin 4: The Need for Steed is the latest expansion for the original Munchkin - 112 more John Kovalic-illustrated cards for killing monsters, stealing treasure, and backstabbing your fellow players. This set introduces Steeds, the trusty mounts of legend... Oh, wait - this is Munchkin! So these Steeds include not just the Dragon and the Tiger, but the Giant Mutant Gerbil (drawn by guest artist Shaenon K. Garrity of Narbonic), the Chicken, and Big Joe, who might be a Steed or might be a Hireli..
More of the twisted humor of Steve Jackson and John Kovalic in a 112-card supplement for Munchkin!De-Ranged has everything you love about Munchkin, including:A new Class! Rangers can tame monsters and ride them!Treasure! Track down the Philosopher's Scone, put Racing Stripes on your Steed, and fill your Canteen of Spleen with Carbonated Holy Water!Monsters! Beware the Telemarketer, the Poultrygeist, and the Undead Clowns.And more monsters: imports! That's right, unique monsters created by the Eu..
Munchkin 7: Cheat With Both Hands replaces Munchkin Blender and Munchkin 7: More Good Cards, which are both out of print. More specifically, Cheat With Both Hands reprints Munchkin Blender, but with the brown fantasy Munchkin colour scheme instead of the original purple and white; this set has also been renamed Munchkin 7 as the original Munchkin 7 had reprinted many of the cards in Munchkin Blender but also had a few original ones. These original cards are available in the Munchkin Monster Enha..
Munchkin 8: Half Horse, Will Travel is a 112-card expansion for Munchkin that adds two new races to the game: Centaur and Lizard Guy. A myriad other new cards are included, such as race/class enhancers (Elite, Legendary, and Elder) and monsters (Gecko On The Telly, Centaurpede, and the Knight Mare).The name for this expansion was selected via a contest. Users were asked to submit entries, and the Steve Jackson Games staff chose "Half Horse, Will Travel" – submitted by Michael Shore – as the best..
Munchkin Apocalypse is a core set in the Munchkin series with an end of the world theme that includes natural disasters, zombie takeovers, Armageddon, alien invasions, nuclear war, etc. And while this is still a standard Munchkin game where you try to level up by killing the monsters, stealing the treasure, and stabbing your buddy, there's a new "Seal" mechanic that significantly changes the gameplay.Seals are a reference to the biblical seals of the Apocalypse. They can be opened and closed, al..
Sail the Seven Seas. Plunder the treasure. Make your crew walk the plank.Munchkin Booty brings the greatest gold-grabbers in history – pirates! – to the world of Munchkin. Use your Silver Long Johns to beat the Lobster Mobster, drink your Demon Rum to fight off the Viking Kittens, and defend yourself with the Cutlass (or Cutlad, for the gents) against the Prince of Whales. But watch out for Sharks!Plunder the seven seas as a Pirate, Naval Officer, or Merchant. Taunt your foes with your horrible ..
Raid the world of myth and legend! Crush every foe you meet. Backstab your friends and steal their stuff. Grab the treasure and run.Munchkin Legends is the new Munchkin card game about legendary adventure...with none of that stupid roleplaying stuff. You'll defeat mythic monsters and grab fabled magic items! Don the Death Mask and Achilles' Heels. Wield Thor's Hammer...or maybe the Magic Bassoon. Start by slaughtering the Heebie-Jeebies and Johnny Zucchiniseed, and work your way up to the Kraken..
Munchkin Legends 2: Faun and Games is a 56-card expansion for Munchkin Legends (and other Munchkin games) that introduces a new race — the Faun — as well as more jokes and puns based on figures from mythology and history. You can use the "Spear of Destiny" to fight "J.R.R. Trollkin" or fend off the "Wendigo" with your "Hell Toupee"...
Munchkin Mighty Monsters is a fast-playing card game based in the world of Steve Jackson's best-selling Munchkin. You and your monster buddies are hanging out in the dungeon, just waiting to wallop some munchkins...but there are just too many of them! Play cards by matching either the rank or color of the last card played. Be careful – if you get stuck and can't play a card, bad stuff happens – the munchkins wallop you instead! Get walloped too often, and the munchkins defeat you. The first play..
This is magic class like you've never seen it before. Pick up your Bubble Wand and hope you can find the Great Haul, or at least a Friendly Big Kid to help you out. Or maybe grab the Fire Drill or the Manual of Transmission, because here come the Ash Kicker, Huff & Puff, and the dreaded Moldy Mort!The art in Munchkin Spell Skool is adorable, but you've still got to slay the monsters, steal the treasure, and reach Level 10 to win! This is a stand-alone game, and shuffles well into any other M..
Munchkin and Warhammer 40,000 – two great games that work great together! Become an Ultramarine, Necron, Aeldari, Ork, Death Guard, or Tyranid. Make a Pilgrimage to Holy Terra, use your Lasblaster, and of course you need More Dakka! Be vigilant; you might encounter the Sloppity Bilepiper, a Horror of Tzeentch, or even Mortarion himself!Illustrated by principal Munchkin artist (and extreme Warhammer 40,000 fanboy) John Kovalic, and designed by Munchkin Line Editor Andrew Hackard in consultation w..
Expand your battles with Munchkin Warhammer 40,000: Faith and Firepower! This 112-card set includes two new armies for Munchkin Warhammer 40,000. The Sisters of Battle are some of the most elite Imperial soldiers around, and the T'au make terrifying enemies...or stalwart allies in the war against Chaos. Plus lots of new loot and horrible monsters to fight!..
Munchkin Warhammer 40,000 - Sorcery and Savagery is a 112-card expansion featuring one of the most iconic pairs of antagonists in the entire Warhammer 40,000 universe - Space Wolves and Thousand Sons.The Space Wolves are an elite Imperial army, using genetic engineering and intense training to build a proud, deadly force.The Thousand Sons are the pride of Tzeentch, using sorcery to impose Chaos on the entire galaxy.Their battles are the stuff of legends and their heroes are revered millennia lat..
The Eight Realms of Age of Sigmar form a new battleground for Munchkin players to explore in Munchkin: Warhammer – Age of Sigmar — and by "explore", we mean kill monsters and take their stuff, obviously.Munchkin: Warhammer – Age of Sigmar is compatible with Munchkin Warhammer 40,000 and its expansions...
The cannibals of the Flesh-Eater Courts use their Pestilential Breath and Septic Talons to impress each other at their grotesque banquets. The battle-crazed Ironjaws swing their Waaagh! Staffs from the back of their Maw-Krusha beasts. Mortal enemies for millennia, these two new Armies have found one patch of common ground: they really don't like you. So do what you do best in Munchkin – kill them ALL. And take their stuff...
In a reversal of roles, all players in Munchkin Zombies start out as zombies, and the "monsters" are the normal people trying to stop the zombie invasion (such as the Action Hero, Soccer Mom, Fireman, etc.). Unlike most Munchkin games, there are no classes or races; instead, you can have a mojo: Atomic Zombie, Plague Zombie, and Voodoo Zombie. As with Munchkin Bites! and Super Munchkin, Munchkin Zombies includes powers – special abilities that you can play as you gain levels.Guest artist is Alex..
Munchkin Zombies 3: Hideous Hideouts is a "Dungeon" expansion for Munchkin Zombies that's similar in nature to Munchkin 6: Demented Dungeons and Munchkin Cthulhu 4: Crazed Caverns. It comes with 16 standard-sized Portal cards such as "Breach the Perimeter" and "Walking in Circles" and 20 double-sized Dungeon cards (e.g., "Fort Deadly", "The Creepy Isolated Cabin of the Dead", and "ResurrectiCon") that warp the current rules...
This looks safe . . .No one ever thinks to hide in the cemetery when the zombies roam the streets. With your sensible heels and a personalized gravestone, what could possibly go wrong? Add these 30 cards to your Munchkin Zombies game to find out!..
The Munchkins are back -- and they're in space! Now they're Mutants, Cyborgs, and Cat People . . . grabbing Lasers, Vibroswords, and Nova Grenades . . . fighting Fanged Fuzzballs, Bionic Bimbos, and the Brain In A Jar. This is a complete game using the best-selling Munchkin rules (with a few twists like Sidekicks). Yes, it CAN be combined with Munchkin and all the sequels! And, of course, it features the twisted humor of Steve Jackson and the wacky cartoons of John Kovalic...
Fly through the city. Smash the villains. Backstab your teammates and grab their gadgets.Munchkin has parodied the classic dungeon, the kung-fu warrior, the space epic, and the creatures of the night. Now, it's the superheroes' turn!Be a Mutant, an Exotic, a Mystic, or a Techno. The higher your Level, the more Powers you can have. Battle dastardly masterminds, devastating monsters, and invading aliens from the next dimension - from the wimpy Triplicate Twit all the way up to Big Ol' Planet Eater..
What is good in life?To kill the monsters and take their stuff!Conan -- challenging the world, slaying monsters, defeating armies, laughing in the face of death. He steals the treasure, spends it, and steals more. Conan is THE Barbarian.Robert E. Howard's epic hero gets the full Munchkin treatment in Munchkin Conan, the new core set written by Steve Jackson and illustrated by John Kovalic. Play a Cimmerian Warrior or a Stygian Wizard! Wield the Sword of the Phoenix and poison your foes with Blac..
Raid the world of myth and legend! Crush every foe you meet. Backstab your friends and steal their stuff. Grab the treasure and run.Munchkin Legends Deluxe is the Munchkin card game about legendary adventure...with none of that stupid roleplaying stuff. You'll defeat mythic monsters and grab fabled magic items! Don the Death Mask and Achilles' Heels. Wield Thor's Hammer...or maybe the Magic Bassoon. Start by slaughtering the Heebie-Jeebies and Johnny Zucchiniseed, and work your way up to the Kra..