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Stonemeier Games brings you:Scythe.An engine-building game set in an alternate-history 1920s periodDesigned by Jamey Stagmaier, art by Jakob Rozalski Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs 1 to 5 Players 90 to 120 Minutes play time Ages 14 and Up..
If you ever thought that the board that comes with Scythe was not big quite enough, The Scythe: Game Board Extension is exactly what you need! It allows players to increase the size of the original playing field to impress your fellow gamers for more enjoyment and greater ease of use...
This expansion to Scythe, Invaders from Afar, adds 2 new factionsWhile empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering...
Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions:..
Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless.Scythe: The Rise of Fenris, the conclusion to the Scythe expansion trilogy, enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you have Invaders from Afar)..