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WELCOME TO ACQUISITIONS INCORPORATED!Explore a wealth of peril and personalities for the world’s greatest roleplaying game. When you’re just starting out in the adventuring business, it might be nice to have a leg up. It can be a big help to have access to the powerful artifacts, expertise, and jobs that Acquisitions Incorporated (Acq Inc) has to offer a new franchise. Join Omin Dran, Jim Dar..
Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game. The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy. Inside you’ll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional ..
Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game.Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the wav..
In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as t..
A menagerie of deadly monsters for the world’s greatest roleplaying game. The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from the D&D game’s illustrious h..
Everything a player needs to create heroic characters for the world’s greatest roleplaying game. The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the m..
PRIMORDIAL EVIL THREATENS THE REALMSIncludes new spells and the element-touched genasi as a new playable race.A DUNGEONS & DRAGONS® adventure for characters of levels 1–15.Working through its prophets, the Elder Elemental Eye has emerged to spread chaos across the Forgotten Realms. How will the adventurers prevent absolute devastation?To top things off, a delegation from the dwarven ci..
Stonemeier Games brings you:Scythe.An engine-building game set in an alternate-history 1920s periodDesigned by Jamey Stagmaier, art by Jakob Rozalski Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs 1 to 5 Players 90 to 120 Minutes play time ..
Scythe Encounters is a boxed set of 32 new promo encounter cards (43-74) designed by fans of Scythe and developed into the final cards by Jamey Stegmaier. We recommend that you play with this deck of cards by itself a few times to experience the new options before shuffling them into the original encounter deck...
This Scythe bundle set includes the realistic resource tokens (made out of resin or zinc), also found in the Collector's and Art Connoisseur Editions of Scythe. They are to replace the wooden resource tokens that come in the retail version. Included are 80 tokens:20 Grain sacks (food)20 Iron ingots (metal) 20 Oil barrels (oil)20 Chopped Wood (wood)..
Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless.Scythe: The Rise of Fenris, the conclusion to the Scythe expansion trilogy, enables two different ..
This expansion to Scythe, Invaders from Afar, adds 2 new factionsWhile empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering...
Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions:..