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Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility. With the help of magic, spelljammers can cross the oceans of Wildspace, ply the silvery void known as the Astral Sea, and hop between worlds of the D&D multiverse. This collection contains everything a Dungeon Master needs to run a campaign set in the starlit realms of Wildspace and the Astral Sea, as well as new options for players who want to create characters at home in this fantastic set..
Feel the cold touch of death in this adventure for the world's greatest roleplaying game.- Brave the frozen North of Faerun in this Dungeons & Dragons adventure for characters level 1-12.- Explore the frontier of Icewind Dale! Maps and guides will aid you on your journey through a land of isolation, paranoia, and deadly cold.- Venture into the Ten Towns and other beloved D&D locations made famous by Drizzt Do'Urden and the Companions of the Hall.- Encounter the hazards of a frozen wilder..
An alternative art cover with a distinctive design and soft-touch finishOn the Alt-Cover:Monster hunter Ez d’Avenir stands against the assembled nightmares of the Demiplanes of Dread, a phantasmagoria revealed by Scott M. Fischer.Terror stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and case files into this tome of eerie tales and c..
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